using System;

public class OperationCode
{
	[Obsolete("Exchanging encrpytion keys is done internally in the lib now. Don't expect this operation-result.")]
	public const byte ExchangeKeysForEncryption = 250;

	public const byte Join = byte.MaxValue;

	public const byte AuthenticateOnce = 231;

	public const byte Authenticate = 230;

	public const byte JoinLobby = 229;

	public const byte LeaveLobby = 228;

	public const byte CreateGame = 227;

	public const byte JoinGame = 226;

	public const byte JoinRandomGame = 225;

	public const byte Leave = 254;

	public const byte RaiseEvent = 253;

	public const byte SetProperties = 252;

	public const byte GetProperties = 251;

	public const byte ChangeGroups = 248;

	public const byte FindFriends = 222;

	public const byte GetLobbyStats = 221;

	public const byte GetRegions = 220;

	public const byte WebRpc = 219;

	public const byte ServerSettings = 218;
}
